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Underworld Wishlist on Steam

Coming 2026 on Steam, on PC and in VR

Underworld

A co-op roguelike FPS with waves of monsters, boss fights and procedurally generated levels.

Wishlist on Steam
Descend

Somewhere in the desert

Something waits under the sand.

In the middle of the desert stands a structure that no map records. Its door opens onto a cavern, and the cavern onto a whole world under the earth, full of creatures.

Many who went down never came back. The few who did speak of an ancient civilization, deeper still.

Underworld in brief

  1. 01 A co-op roguelike FPS Go down with your team, or alone. When a run ends, the next one starts from the top.
  2. 02 PC and VR, same match Play on a screen or in a headset, together.
  3. 03 A new descent every run Procedural levels, waves of monsters and a boss at the bottom of each layer.
  4. 04 Coming 2026 on Steam Wishlist it and Steam tells you the day it comes out.

You

The Hunter

One of the few brave enough to go down.

The Hunter, his sword slung across his back.
  1. 01

    The expedition

    He crossed the dunes with the expedition truck. From the door of the structure, the only way left is down.

  2. 02

    The sword

    Slung across his back, always within reach. Down there, bullets run out; the blade does not.

  3. 03

    What he carries

    Kills pay for weapons, perks and upgrades on the way down. When the run ends, only the Undercoins he banked come back with him.

  4. 04

    Your hands, your eyes

    Play him on a screen or in a VR headset: the same moves, in the same match.

Layer after layer

Hold the line.

Monsters come in waves, each one harder than the last, with special waves to break the rhythm.

Every layer of the Underworld has its own enemies, its own environment, its own story and its own boss. Your team chooses the route down.

Wave 1
  1. A few of them, slow. Learn the room.
  2. Each wave harder than the last.
  3. Then special waves, to break the rhythm.
A horde of goblins coming forward.
Goblins charging out of a doorway
Something is coming up the corridor

Every kill pays.

Kills earn points, and every point is a choice.

  • Open doors to reach new rooms
  • Buy perks and stack the buffs
  • Buy weapons and upgrade your gear
  • Try the Mystery Box if you feel lucky
  • Bank Undercoins the currency you keep between runs
A door, and the price to open it

The mimic

Not every chest is loot.

One of them sits still, lid shut, and waits.

The mimic, awake: a wooden chest with yellow eyes, rows of teeth and a long red tongue.
  1. 01

    A chest like any other

    Wood, iron bands, a brass lock. Nothing moves.

  2. 02

    It wakes

    The box rattles. Two yellow eyes open, one after the other. Then the lid bursts open on teeth and a long tongue.

  3. 03

    It bites

    It rears back on its hind feet, lunges and snaps its lid shut. Then it shakes, jaws clamped, before it lets go.

No two descents alike.

Levels are built from hand-made rooms and random rules. The paths, the fights and the rewards change with every run, so the way down is never the same twice.

A level assembling itself

The bottom of the layer

Every layer has a keeper.

Learn how it fights, then bring it down together.

The Riftkeeper, awake, its fists raised.
  1. 01

    The Riftkeeper

    It waits, curled up, at the bottom of its layer. Come close enough and it wakes.

  2. 02

    Learn how it fights

    Every keeper has its own attacks. Watch them, then answer them.

  3. 03

    Bring it down together

    Beat it as a team and the way to the next layer opens.

The Riftkeeper
Red eyes coming down a torch-lit hall

Between runs, the Tavern.

This is where the team regroups. Talk to its regulars, then spend your Undercoins on new weapons, perk levels, starting kits and boosts before the next descent.

What the Tavern sells

PC and VR, same match.

Play on your PC screen or in a VR headset: either way, you descend together in online co-op. Or alone, if you dare.

An explorer with a rifle in a stone room lined with weapons.

The trailer

One minute in the Underworld. Sound on.

1:00

Screenshots

Game info

From the Steam page, where the details stay up to date.

Release
2026, on Steam
Genre
Co-op roguelike FPS
Modes
Single-playerOnline co-opPC and VR cross-play
Languages
English and French: interface, full audio and subtitlesGerman, Italian, Dutch, Spanish (Spain and Latin America): interface
Minimum
Windows 108 GB RAMNVIDIA GeForce GTX 10604 GB of storage
Recommended
Windows 108 GB RAMNVIDIA GeForce GTX 10608 GB of storage
Developer and publisher
Dendro Studios

The descent opens in 2026.

Add Underworld to your Steam wishlist and Steam lets you know the day it comes out.